.TH "strCount" 3 "Fri Dec 13 2013" "GameEngine" \" -*- nroff -*-
.ad l
.nh
.SH NAME
strCount \- 
.SH SYNOPSIS
.br
.PP
.PP
\fC#include <String\&.h>\fP
.SS "Private Member Functions"

.in +1c
.ti -1c
.RI "\fBstrCount\fP (char *s)"
.br
.ti -1c
.RI "\fB~strCount\fP ()"
.br
.ti -1c
.RI "void \fBstrcopy\fP (char *a, char *b)"
.br
.ti -1c
.RI "int \fBlengthstr\fP (char *s)"
.br
.in -1c
.SS "Private Attributes"

.in +1c
.ti -1c
.RI "int \fBcount\fP"
.br
.ti -1c
.RI "char * \fBstr\fP"
.br
.in -1c
.SS "Friends"

.in +1c
.ti -1c
.RI "class \fBString\fP"
.br
.in -1c
.SH "Detailed Description"
.PP 
Definition at line 11 of file String\&.h\&.
.SH "Constructor & Destructor Documentation"
.PP 
.SS "strCount::strCount (char *s)\fC [inline]\fP, \fC [private]\fP"

.PP
Definition at line 17 of file String\&.h\&.
.PP
References count, String::length(), lengthstr(), str, and strcopy()\&.
.SS "strCount::~strCount ()\fC [inline]\fP, \fC [private]\fP"

.PP
Definition at line 24 of file String\&.h\&.
.PP
References str\&.
.SH "Member Function Documentation"
.PP 
.SS "int strCount::lengthstr (char *s)\fC [inline]\fP, \fC [private]\fP"

.PP
Definition at line 37 of file String\&.h\&.
.PP
Referenced by String::length(), and strCount()\&.
.SS "void strCount::strcopy (char *a, char *b)\fC [inline]\fP, \fC [private]\fP"

.PP
Definition at line 28 of file String\&.h\&.
.PP
Referenced by strCount()\&.
.SH "Friends And Related Function Documentation"
.PP 
.SS "friend class \fBString\fP\fC [friend]\fP"

.PP
Definition at line 15 of file String\&.h\&.
.SH "Member Data Documentation"
.PP 
.SS "int strCount::count\fC [private]\fP"

.PP
Definition at line 13 of file String\&.h\&.
.PP
Referenced by String::operator+=(), String::operator=(), strCount(), String::String(), and String::~String()\&.
.SS "char* strCount::str\fC [private]\fP"

.PP
Definition at line 14 of file String\&.h\&.
.PP
Referenced by String::at(), String::equals(), String::length(), String::operator+(), String::operator+=(), String::operator==(), String::operator[](), strCount(), String::substr(), String::tochar(), and ~strCount()\&.

.SH "Author"
.PP 
Generated automatically by Doxygen for GameEngine from the source code\&.
